12/9/2023 0 Comments Metro last light endings ign![]() As you float away, you get to the end of the level. Once the boat arrives, run over to get pulled on. If you're having trouble surviving, try making a stand at the top of the stairs as it makes a decent choke point. A group will send a boat for you, but you will have to fight off lots of monsters while waiting. Walk over to the "dock" and pull the cord to ring the bell. If you go up either staircase on the sides of the room, you'll find a dead body with a shotgun lying next to him along with some ammo. You come up to a big room with scaffolding and really creepy mutant sounds. Walk all the way to the back to exit the subway. Take a left through the wood to get onto the subway. Go forward now through the muck ahead of you. Sadly, here ends your time with the Railcar. Switch the track that you are on to go towards the bandit camp, then go fast enough to ram through the spikes on the path. If you did all of this with nobody noticing, you get an Achievement! Yay! Go out the door in front of you and head back to the railcar. Grab that then go through the door in the back of the room. There is a desk behind him with a Note (2/2) on it. Kill them all! All the way in the back is a dead guy sitting in a chair surrounded by flies. Go in to find a decent amount of bandits. Let's get out of the rail car and go that way! You will come up on a door on the right. The other way is covered with spikes and corpses and is generally freaky. Straight forward brings you to a dead end with an incendiary grenade and some military grade ammo. Get back in your railcar and continue forward. Pull the lever to open the gate blocking the tracks. At the end of the series of rooms on the right, there is a big lever switchbox. There are a decent amount of men here, so kill them however you see fit. You come up on a strange complex with a subway train to your left and a few open rooms to your right. You may alert nearby Banits, so be on your guard. ![]() You will go through a brief section of toxic waste, then come out by a door on the right. Get back in your vehicle and continue forward. He will move the railcar that is blocking your way. If you continue on foot down the tunnel, you find a man who is tied up. Get back in the railcar and continue forward until you come up to a large area with a few railcars. You can kill them off to get some more ammo and supplies. You see a hallway on the right, and going down it you will run into a few men attacking a woman. ![]() Talk to them and buy some stuff from them if you need it, then keep on going forward. There is a locker in here with an Accordion (3/3), so play that, then keep going down the hallway.Hop back into the railcar, and ram through the wooden barrier at the end of the tunnel. Take out a few guards who are in your way, and make it across the room to the door. Climb up and walk across the catwalk to get to the other side of the room. Once on the other side, drop down and go straight forward again, hugging the wall, to another ladder. Climb up a ladder when given the chance, and walk across the walkway above everyone. Keep making your way around the room on the outside wall. There is a Note (4/4) on the table, so take that too. Let one of the two men in front of you walk away, then take out the second. Go to the back end of the catwalk you are on to take the ladder down. Sneak past the fan blades to move into the next room. Go over to the fan to find a piece of grating missing. This will turn off the big fan right outside the control room. Our Metro Exodus Walkthrough will provide Combat and. There is also a box with a big lever in this room, so pull the lever. Welcome to IGNs Metro Exodus Walkthrough, which will lead you through every step of Metro Exodus from the title screen to the final credits. There is a Note (3/4) up here, so grab that. Hug the wall to your right now, and make your way up to the control room. Past the first two sentries, you come to the hall with the electric light and buzzer make a right and eavesdrop on the two guards near the trainyard facing. There is a guy RIGHT there, so take him out silently first. Once under the floor, move over to the ladder to get back up. Go down the ladder and then right down into the crawl spaces under the floor accessible directly in front of the ladder. Walk along the catwalk to the other side of the room. Move forward to a ladder and climb up it. Once inside, immediately go to the right and turn off the lights. When here, find the door under a green light that you have to turn a big wheel to open. Now go all the way back out to the big room. You do not have to go to the left here, but there is a Piano (2/3) here if you are going for the Musician achievement. Take out the guy doing pull-ups and snag the Note (2/4) leaning against the phone bank. ![]() Continuing down the hallway, you get to what looks like a Barracks.
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